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CWE-341: Predictable from Observable State

Base

A number or object is predictable based on observations that the attacker can make about the state of the system or network, such as time, process ID, etc.

Consequences

  • Other: Varies by Context

How to prevent it

  • Implementation: Increase the entropy used to seed a PRNG.
  • Architecture and Design, Requirements: Use products or modules that conform to FIPS 140-2 [REF-267] to avoid obvious entropy problems. Consult FIPS 140-2 Annex C ("Approved Random Number Generators").
  • Implementation: Use a PRNG that periodically re-seeds itself using input from high-quality sources, such as hardware devices with high entropy. However, do not re-seed too frequently, or else the entropy source might block.

Recent advisories

All advisories for CWE-341

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